StoryMode Minigame - Snake Trap
Skills and Time
Time: 10 minutes Age Range: 8+ Difficulty: Beginner
Snake Trap
To access this project from the Piper Computer Kit main menu, click StoryMode then click Cheeseteroid.
Look for the planet image like you see on the right!
(Note: You must have completed Treasure Hunt before unlocking Snake Trap.)
Introduction
As you might have noticed as you played through the StoryMode levels, MiniGames unlock. MiniGames are represented by moons next to the planets and may be unlocked after completing the main project.
Each MiniGame consists of building a “PowerUp” or electronic component using the mini breadboard in your Piper Computer Kit. Instead of solving a challenge and moving to the next level, in MiniGames you may play over and over and try to beat your last score or time.
(Note: Any PowerUps built in MiniGames may be used in CreativeMode!)
Step 1: Build an Auto-Bridge PowerUp
Find the crafting table and right click it with the wrench to enter PipingMode and get instructions for building an LED and fixed switch circuit. Use any LED from your Storage Chest, and you pick the color. Use the fixed switch from your Storage Chest. The PowerUp places diamond blocks as you try to trap the snake.
(Note: Hold down the jump button so you don't get stuck inside your diamond blocks.)
Step 2: Trap the Snake
A wild snake is on the loose! Build the Auto-Bridge Power Up and see how fast you can trap the snake.
(Note: Snake Trap is a timed game. The goal is to place diamond blocks around the snake so it may not escape. As soon as you have trapped the snake, the clock stops. Hit the crafting table to play again!)
Not official Minecraft product. Not approved by or associated with Mojang. The Raspberry Pi Edition of Minecraft by the Raspberry Pi Foundation is licensed under the Creative Commons Attribution 4.0 International License.